Infection Risk
You sustained a wound that could result in infection if left untreated.
Caused by: [Wildlife] [Struggle]
Treatment: 1 x Iconlink|Antiseptic
An Infection Risk is an Affliction that can develop into an Infection between 8 and 24 hours after receiving the affliction. It is received from getting into a Struggle with hostile Wildlife.
Infection Risk is a Risk affliction in The Long Dark. Its effect is negative. It lasts until treated.
It is caused by wildlife struggle.
It is treated with Antiseptic ×1.
The tracked medical items for it are Antiseptic — see their pages for weight and where each is found.
Recovery time is listed as immediate.
As a risk (not a full affliction) it can be prevented before it lands — treat the cause above rather than the symptom.
Verdict: Overall Infection Risk is a risk you clear with Antiseptic.